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Ajouts des libs windows
1 <HTML
2 ><HEAD
3 ><TITLE
4 >Preface</TITLE
5 ><META
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21 ><BODY
22 CLASS="PREFACE"
23 BGCOLOR="#FFF8DC"
24 TEXT="#000000"
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35 CELLSPACING="0"
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40 >SDL Library Documentation</TH
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71 ><DIV
72 CLASS="PREFACE"
73 ><H1
74 ><A
75 NAME="GUIDEPREFACE"
76 ></A
77 >Preface</H1
78 ><DIV
79 CLASS="TOC"
80 ><DL
81 ><DT
82 ><B
83 >Table of Contents</B
84 ></DT
85 ><DT
86 ><A
87 HREF="guidepreface.html#GUIDEABOUTSDL"
88 >About SDL</A
89 ></DT
90 ><DT
91 ><A
92 HREF="guideaboutsdldoc.html"
93 >About SDLdoc</A
94 ></DT
95 ><DT
96 ><A
97 HREF="guidecredits.html"
98 >Credits</A
99 ></DT
100 ></DL
101 ></DIV
102 ><DIV
103 CLASS="SECT1"
104 ><H1
105 CLASS="SECT1"
106 ><A
107 NAME="GUIDEABOUTSDL"
108 ></A
109 >About SDL</H1
110 ><P
111 >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P
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158 >SDL Guide</TD
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172 >About SDLdoc</TD
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