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Revision 81 - (show annotations)
Wed May 27 20:33:03 2009 UTC (10 years, 4 months ago) by Jede
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Ajouts des libs windows
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4 >SDL_FillRect</TITLE
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71 ><H1
72 ><A
73 NAME="SDLFILLRECT"
74 ></A
75 >SDL_FillRect</H1
76 ><DIV
77 CLASS="REFNAMEDIV"
78 ><A
79 NAME="AEN2351"
80 ></A
81 ><H2
82 >Name</H2
83 >SDL_FillRect&nbsp;--&nbsp;This function performs a fast fill of the given rectangle with some color</DIV
84 ><DIV
85 CLASS="REFSYNOPSISDIV"
86 ><A
87 NAME="AEN2354"
88 ></A
89 ><H2
90 >Synopsis</H2
91 ><DIV
92 CLASS="FUNCSYNOPSIS"
93 ><A
94 NAME="AEN2355"
95 ></A
96 ><P
97 ></P
98 ><PRE
99 CLASS="FUNCSYNOPSISINFO"
100 >#include "SDL.h"</PRE
101 ><P
102 ><CODE
103 ><CODE
104 CLASS="FUNCDEF"
105 >int <B
106 CLASS="FSFUNC"
107 >SDL_FillRect</B
108 ></CODE
109 >(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);</CODE
110 ></P
111 ><P
112 ></P
113 ></DIV
114 ></DIV
115 ><DIV
116 CLASS="REFSECT1"
117 ><A
118 NAME="AEN2361"
119 ></A
120 ><H2
121 >Description</H2
122 ><P
123 >This function performs a fast fill of the given rectangle with
124 <TT
125 CLASS="PARAMETER"
126 ><I
127 >color</I
128 ></TT
129 >. If <TT
130 CLASS="PARAMETER"
131 ><I
132 >dstrect</I
133 ></TT
134 >
135 is <TT
136 CLASS="LITERAL"
137 >NULL</TT
138 >, the whole surface will be filled with
139 <TT
140 CLASS="PARAMETER"
141 ><I
142 >color</I
143 ></TT
144 >.</P
145 ><P
146 >The color should be a pixel of the format used by the surface, and
147 can be generated by the
148 <A
149 HREF="sdlmaprgb.html"
150 >SDL_MapRGB</A
151 > or <A
152 HREF="sdlmaprgba.html"
153 >SDL_MapRGBA</A
154 >
155 functions. If the color value contains an alpha value then the
156 destination is simply "filled" with that alpha information, no blending
157 takes place.</P
158 ><P
159 >If there is a clip rectangle set on the destination (set via
160 <A
161 HREF="sdlsetcliprect.html"
162 >SDL_SetClipRect</A
163 >) then this
164 function will clip based on the intersection of the clip rectangle and
165 the <TT
166 CLASS="PARAMETER"
167 ><I
168 >dstrect</I
169 ></TT
170 > rectangle and the dstrect rectangle
171 will be modified to represent the area actually filled.</P
172 ></DIV
173 ><DIV
174 CLASS="REFSECT1"
175 ><A
176 NAME="AEN2374"
177 ></A
178 ><H2
179 >Return Value</H2
180 ><P
181 >This function returns <SPAN
182 CLASS="RETURNVALUE"
183 >0</SPAN
184 > on success, or
185 <SPAN
186 CLASS="RETURNVALUE"
187 >-1</SPAN
188 > on error.</P
189 ></DIV
190 ><DIV
191 CLASS="REFSECT1"
192 ><A
193 NAME="AEN2379"
194 ></A
195 ><H2
196 >See Also</H2
197 ><P
198 ><A
199 HREF="sdlmaprgb.html"
200 ><TT
201 CLASS="FUNCTION"
202 >SDL_MapRGB</TT
203 ></A
204 >,
205 <A
206 HREF="sdlmaprgb.html"
207 ><TT
208 CLASS="FUNCTION"
209 >SDL_MapRGBA</TT
210 ></A
211 >,
212 <A
213 HREF="sdlblitsurface.html"
214 ><TT
215 CLASS="FUNCTION"
216 >SDL_BlitSurface</TT
217 ></A
218 >,
219 <A
220 HREF="sdlrect.html"
221 ><SPAN
222 CLASS="STRUCTNAME"
223 >SDL_Rect</SPAN
224 ></A
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