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Revision 70 - (show annotations)
Sun May 24 19:53:20 2009 UTC (10 years, 5 months ago) by dbug
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Added the complete source code of the OSDK.
Projects files are available for Visual Studio 6 and .net, plus a Code::Blocks setup (everything works except PictConv that relies on FreeImage - which does not build correctly on mingw)
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7 <title>OSDK - Tap2Wav & Tap2Cd</title>
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15 <img src="pics/osdk_logo_small.png">
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17
18 <h1>Tap2Wav & Tap2Cd</h1>
19
20 <p id=chapter>Description</p>
21
22 <p>These two tools perform the same thing: allowing the creation of .WAV files
23 from .TAP files. Those .WAV files then can be either written on an Audio CD, or
24 directly played by the PC sound card to the oric, or recorded on a tape recorder.
25 </p>
26
27 <p>The main difference between both programs, is that Tap2Wav simply generate a
28 Wav file corresponding to the given tape, while Tap2Cd uses a special encoding
29 that give a x10 speed up by appending a special fast loader before the converted
30 TAP file. It's faster, but also less reliable, and cannot work for all kind of
31 programs.
32 </p>
33
34
35
36 <p id=chapter>Utilisation</p>
37
38 <p>To create a wave file using Tap2Wav, here is the syntax:
39 </p>
40 <pre>
41 %OSDK%\bin\Tap2Wav [switches] tap_file wav_file
42 </pre>
43
44 <p>Switches can be:
45 </p>
46
47 <pre>
48 -8 produces a 8 kHz WAV file
49 -11 produces a 11 kHz WAV file (default is 4800 Hz)
50 </pre>
51
52 <p>To create a wave file using Tap2Cd, here is the syntax:
53 </p>
54 <pre>
55 %OSDK%\bin\Tap2Cd tap_file wav_file
56 </pre>
57
58
59
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