/[projet1]/users/chema/TINE/main.s
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Log of /users/chema/TINE/main.s

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Revision 181 - (view) (annotate) - [select for diffs]
Modified Sun Dec 27 21:17:04 2009 UTC (10 years, 5 months ago) by Chema
File length: 2854 byte(s)
Diff to previous 180
More bug hunting and adjustments. Added a loop based on a VIA timer to try to make the random generator more random (check main.s)

Pirates now target you or other ships randomly, creating more private encounters.

Changed the time HUD messages are on display.

Also added correct normals for splinters.

Revision 180 - (view) (annotate) - [select for diffs]
Modified Fri Dec 25 20:35:22 2009 UTC (10 years, 5 months ago) by Chema
File length: 2689 byte(s)
Diff to previous 174
Fixed a bug related with rear view (coming from screens to space and viceversa).
Added messages for front & rear view.
Added inflight messages for Missile Armed & Unarmed
Tweaked the number of missiles of enemies in random encounters.
Also corrected and varied how initial ships are created in create_universe, so space is populated when player appears.


Revision 174 - (view) (annotate) - [select for diffs]
Modified Mon Dec 14 12:29:24 2009 UTC (10 years, 5 months ago) by Chema
File length: 2704 byte(s)
Diff to previous 169
Ok. Many changes. Semi-working saving/loading with a test interface (not user-friendly). Also changed screens layouts to put the red frame on all of them. Solved a bug where going to galchart and back to sys info resulted in a wrong race description.

Other minor changes that I could not commit due to miniserve being down.

Revision 169 - (view) (annotate) - [select for diffs]
Modified Tue Nov 17 21:29:27 2009 UTC (10 years, 6 months ago) by Chema
File length: 2599 byte(s)
Diff to previous 168
Many details added. Fuel is now considered, as well as distance. Several things on the todo list have been done

Identification of ship types when targetting also included

Revision 168 - (view) (annotate) - [select for diffs]
Modified Sun Nov 8 22:01:59 2009 UTC (10 years, 6 months ago) by Chema
File length: 2586 byte(s)
Diff to previous 158
Added a first version of the light indicator for planet distance. Needs tweaking so it is updated when front view is loaded.

Also added a check for mass locked when trying to jump to hyper, and clearing the scanner when too far.

First attempt to produce sounds, but need to workout problems with pseudo-reg dumping. If we use a copy for updating only what has changed, it needs more work.


Revision 158 - (view) (annotate) - [select for diffs]
Added Wed Oct 7 11:46:14 2009 UTC (10 years, 7 months ago) by Chema
File length: 2561 byte(s)
Last updates after video on youtube. Missiles corrected. Initialization of player's ship corrected.

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