/[projet1]/users/chema/skooldaze/todo.txt
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Contents of /users/chema/skooldaze/todo.txt

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Revision 602 - (show annotations)
Fri Sep 2 18:53:59 2011 UTC (8 years, 6 months ago) by Chema
File MIME type: text/plain
File size: 2971 byte(s)
Solved a couple of bugs and added scrolling to first screen render.
1 TODO LIST AND BUGS
2
3 * Einstein sometimes is sat along with a small child
4 -> This is because when a kid is knocked down by a punch or
5 pellet, when he gets up, he recovers his old animatory state
6 Occurs because Angelface and Boy Wander hit with the teacher
7 present, but I guess Eric can do this too!
8
9 Punch a seated kid, while others look for a seat. Someone finds
10 the seat empty and sits down. Then the punched kid gets up and sits
11 along with the new one.
12
13 * Angelface hits always and too quickly. If we put back
14 the pla's then it doesn't but tries to hit Eric forever
15 if you don't move
16
17 * Boy Wander fires too much?
18
19 * Pellet collision is not correct against teachers or walls
20
21 * It is sometimes difficult to fire a pellet
22
23 * Does Boy Wander's pellet bounce?
24
25 * Pellets sometimes do not hit teachers?
26
27 * Exam room not visible completely
28
29 * Mr Withit in the reading room walks outside the right side
30
31 * It is a bit strange that the teacher writes someting, then
32 starts asking unrelated questions.
33
34 * Eric can write on blackboard, but seems that only on CAPS
35
36 * Eric is flagged as inside the exam room when he is just near the entrance
37
38 * Teachers are drawn over seats (when they are at the blackboard, thus behind them) but behind seated kids.
39
40 - CAUTION: A pellet ending on the left side of the school is not removed (?)
41
42 - Sometimes the blackboard is flagged as clean when it is not (teachers or BW write on it)
43
44 - Write an essay when the teacher did not write anything
45
46 - It seems that always the message is mumps duty in special playtime, though
47 the logic changes...
48
49 - In demo mode, after some time (DINNER), Oricutron hangs... Euphoric too. Stack is corrupted and rti jumps to brk
50 lda counter (which is 0 always?)
51 beq toldaagain
52
53 - In demo mode score should not increase (hi-score too!)
54
55 - In demo mode, after some time (DINNER), Oricutron hangs... Euphoric too. Stack is corrupted and rti jumps to brk
56
57 - First two column tiles are not shown (due to protecting the SRB)?
58
59 - When ending game message is being told (10000 lines) sometimes, at the end
60 Mr Wacker teleports and the cycle starts again?
61
62 - Jumping twice causes Eric to fall below the floor.
63
64 - When jumping again over a boy teachers issue a "THIS ROOM IS PRIVATE"
65 punishment (as check Eric loc fails and the hack adjusting pos_row with the
66 flag JUMPING does not do the tick).
67
68 - When Eric jumps s_check_Eric_loc fails, so Einstein grasses on Eric's absence
69 and other matters. I guess that modifying get_Eric_Ycoord so it returns the
70 actual floor if Eric is jumping (as he cannot jump when on the staircase) could
71 do the trick.
72
73 - You can sit on the bank in dinner room???
74 (checking chairs from middle floor it seems)...
75
76 - When looking for Eric which_way seems to fail on certain occasions
77 resulting in the teacher being lost?
78 ( Goes downstairs to first floor and continue into the depths of the unknown)

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