/[projet1]/users/dbug/DungeonOSDK/osdk_execute.bat
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Contents of /users/dbug/DungeonOSDK/osdk_execute.bat

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Revision 1377 - (show annotations)
Thu Jul 28 18:17:03 2016 UTC (3 years, 9 months ago) by dbug
File MIME type: text/plain
File size: 551 byte(s)
Trying to port the old Dungeon Demo to the OSDK.
Problems found so far:
- "a" after rotation instructions (rol a, asr a, etc... instead of just rol, asr, ...)
- "BYTE" and "WORD" instead of .byt and .word
- "RESERVE" instead of ".dsb"
and that's about it :D
1 @ECHO OFF
2
3 ::
4 :: Initial check.
5 :: Verify if the SDK is correctly configurated,
6 ::
7 IF "%OSDK%"=="" GOTO ErCfg
8
9 ::
10 :: Set the build paremeters
11 ::
12 CALL osdk_config.bat
13
14 ::
15 :: Run the emulator using the common batch
16 ::
17 CALL %OSDK%\bin\execute.bat
18 GOTO End
19
20 ::
21 :: Outputs an error message about configuration
22 ::
23 :ErCfg
24 ECHO == ERROR ==
25 ECHO The Oric SDK was not configured properly
26 ECHO You should have a OSDK environment variable setted to the location of the SDK
27 ECHO ===========
28 IF "%OSDKBRIEF%"=="" PAUSE
29 GOTO End
30
31 :End

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