/[projet1]/users/twilighte/Stormlord/Driver.txt
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Contents of /users/twilighte/Stormlord/Driver.txt

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Revision 412 - (show annotations)
Thu Oct 7 20:50:23 2010 UTC (8 years, 8 months ago) by dbug
File MIME type: text/plain
File size: 24515 byte(s)
Added Stormlord
1 0000 graphic
2 0002 mask
3 0002 map
4 0004 source
5 0004 screen
6 0006 bgbuff
7 0008 ColumnCount
8 0009 RowCount
9 000a PlotMapX
10 000b OriginalMapX
11 000c TempRX
12 000d TempLo
13 000e TempHi
14 000f KeyRegister
15 0010 SecondCounter
16 0011 usm_SunMoonYPos
17 0012 usm_RowIndex
18 0013 usm_screen
19 0015 usm_graphic
20 0017 ProgrammableCountdown
21 0018 dm_CursorX
22 0019 dm_CursorY
23 001a dm_MapIndex
24 001b MomentaryBlock
25 001c cmap
26 001e text
27 0020 char
28 0022 ScreenX
29 0023 ScreenY
30 0024 ColX
31 0025 ColY
32 0026 ColW
33 0027 ColH
34 0028 ColC
35 0029 StarfieldDistance
36 002a sfTemp01
37 002b rndRandom
38 002d rndTemp
39 002e TempCount
40 002f FloodWidth
41 0030 TankWidth
42 0031 ptr_source
43 0033 ptr_destination
44 0035 ptr_destination_end
45 0037 ptr_source_back
46 0039 offset
47 003b mask_value
48 003c nb_dst
49 003e reg0
50 003f reg2
51 0040 tmp4
52 0042 sfx
53 0044 sfxTemp1
54 0045 sfxTemp2
55 0046 sfx_CurrentChannel
56 0047 pattern
57 0049 effect
58 0049 ornament
59 004b header
60 004d pat
61 004f eat
62 0051 oat
63 0053 TempVolume
64 0054 GameFlag
65 0055 screen2
66 0057 CollisionWidth
67 0058 CollisionHeightCount
68 0059 TimeAlt
69 0500 Driver
70 1ad0 Driver2
71 0503 CollisionMapYLOCL
72 1800 CollisionMap
73 056f CollisionMapYLOCH
74 05db Mult40Lo
75 05ed Mult40Hi
76 05ff StarfieldDirection
77 0600 PageAlligned2_600
78 0600 pmeLoopOrEnd
79 0609 pmeLoop
80 0697 EndEffect
81 060b prcEGPeriod
82 82c2 ayw_EGPeriod
83 060f MusicTempoCount
84 0610 pmeNoiseOff
85 82be ayw_Status
86 066d NoiseBit
87 061a prcBar
88 82c5 BarFlag
89 061f PatternRow
90 0620 pmeEGOff
91 82bf ayw_Volume
92 82d7 EGActiveFlag
93 062e NewActivity
94 062f PatternRestCount
95 0630 pmeToneOff
96 065d ToneBit
97 063a prcNoise
98 82bd ayw_Noise
99 063e ChannelID
100 063f ListIndex
101 0640 pmeVolumeOFS
102 06a5 PatternVolume
103 064f MusicActivity
104 0650 pmeNoiseOFS
105 06bc NoiseOn
106 065d EffectBit
107 0660 pmeEGPerOFS
108 06c6 EGOn
109 066a EffectMask
110 066a ToneMask
111 066d OrnamentBit
112 0670 pmePitchOFS
113 82c6 Temp01
114 82da IntermediatePitchLo
115 0687 skip2
116 068c skip1
117 82db IntermediatePitchHi
118 06a2 PatternNote
119 06a8 EffectID
120 06ab ayRealRegister
121 06b9 EffectIndex
122 82ca NoiseMask
123 06d3 prcCom_Tempo
124 06db ObjectIndex
125 06dc Object_BlockID
126 06e4 Object_CollisionValue
127 06ec Offset2x2
128 06f0 HoneypotSOS
129 06f1 HoneypotPresent
130 06f2 BeesDestinationX
131 06f3 BeesDestinationY
132 06f4 BeeTravellingFlag
133 06f5 Object2Plot
134 06f7 ObjectsMapCode
135 06fb InternalFallCount
136 06fc FirePressedPeriod
137 06fd HeroDirFlag
138 06fe UltimateProjectile
139 06ff BonusLevelFlag
140 0700 PageAlligned2_700
141 0700 BackgroundBuffer
142 17e0 Object_X
143 17e8 Object_Y
144 17f0 Object_MapLo
145 17f8 Object_MapHi
146 1800 StarfieldX
147 1864 StarfieldY
148 18c8 StarfieldStep
149 9d7b ClearLowerScreen
150 6d27 SetupIRQ
151 1ae1 loop1
152 9d53 BB80Restoration
153 1af0 loop1
154 1af4 loop2
155 38c2 ClearScreen
156 1afb GameStartLoop
157 7fed InitMusic
158 35a3 CounterReference
159 1d09 FrontEnd
160 3594 HeroScore
161 365f DisplayScore
162 2e81 Option_Difficulty
163 2e65 InitialLives
164 3593 HeroLives
165 3799 DisplayLives
166 3592 LevelID
167 1b6a NextLevelLoop
168 1c87 SetupLevel
169 702f UnpackData
170 6174 DrawMap
171 35ac HeroHolding
172 3863 DisplayHeldObject
173 9d1e SetTimeLimit
174 35aa HeroCapturedFairies
175 37e3 DisplayCapturedFairies
176 35a9 HeroFrame
177 6c66 PlotHero
178 1c30 DisplayLevelName
179 35a4 GameAction
180 1b99 GameLoop
181 1c7e SpeedDampener
182 257e NPCControl
183 64ec HeroControl
184 1bbb skip3
185 6ebe FireEngine
186 1c48 ManageBeePosition
187 1bd1 skip2
188 1bfa EndOfBonusScreen
189 1bc8 skip1
190 1f1a DisplayOverlay
191 1c3f CommonTextDelay
192 228b CheckHiscore
193 1bce skip5
194 24c4 EscMenu
195 1bd8 loop1
196 3597 HeroLevelScore
197 1bef skip4
198 1bec skip7
199 1bfc loop1
200 1c1b GameCompleted
201 70c5 KickSFX
202 1c41 CommonTextDelay2
203 1c43 loop1
204 1c7d skip1
205 35b4 BeeOriginX
206 35b5 BeeOriginY
207 1c5d skip2
208 1c78 ReachedDestination
209 1c68 IncBeeX
210 1c62 DecBeeX
211 1c6b skip3
212 1c74 IncBeeY
213 1c70 DecBeeY
214 1cb0 LevelStart_MapX
215 35a5 MapX
216 1cb3 LevelStart_HeroX
217 35a7 HeroX
218 35a8 HeroY
219 1cb6 LevelStart_Fairies2Collect
220 35ab HeroRequiredFairies
221 3823 DisplayRequiredFairies
222 1cb9 TrampolenesLevelID
223 1ccd TrampolenesStartMapX
224 1ce1 TrampolenesEndMapX
225 1cf5 TrampolenesEndHeroX
226 359e CurrentDisplay
227 359f InactivityCountdown
228 1d2d loop1
229 1d35 loop2
230 1d42 skip7
231 1dad InactivityTimeout
232 1d87 skip2
233 1d5f skip3
234 359d MenuOptionsY
235 1dcd DeleteOptionHearts
236 1da7 skip4
237 1d73 skip5
238 1d7d skip6
239 1df7 DecOption
240 1d90 skip1
241 1e0b IncOption
242 1d8c skip8
243 1db7 Switch2Title
244 1d95 loop3
245 1de2 DisplayOptionHearts
246 1dba Switch2Stuff
247 36ce DisplayHighscore
248 2412 PlotCharAtXY
249 2e7d OptionValue
250 1e05 skip1
251 2e86 OptionRange
252 1e23 StoreOption
253 1e1d skip1
254 1e32 PlotOption1
255 1e51 PlotOption2
256 1e71 PlotOption3
257 1ea5 PlotOption4
258 1ed2 PlotOption5
259 1e3a loop1
260 1e45 Option1Texts
261 2014 TextOverlay_SoundOption
262 1e5c loop1
263 1e67 Option2Texts
264 2023 TextOverlay_IngameOption
265 1e7a loop1
266 1e85 Option3Texts
267 2033 TextOverlay_InputOption
268 1eae vector1
269 1eb3 loop1
270 1ebe Option4Texts
271 2046 TextOverlay_ScreenOption
272 1eda vector1
273 1edf loop1
274 1eea Option5Texts
275 205f TextOverlay_DifficultyOption
276 1efc OverlayTextScreenylocl
277 1f09 OverlayTextScreenyloch
278 1f16 CursorX
279 1f17 CursorY
280 1f18 TextIndex
281 1f19 EndOfRowFlag
282 1f74 TextOverlay_VectorLo
283 1f7f TextOverlay_VectorHi
284 1f2f loop1
285 1f73 EndOfText
286 1f5c EndOfRow
287 1f4e DoSpace
288 1f67 DoTab
289 1f6d DoTab2
290 20e4 TextOverlay_Title
291 2152 TextOverlay_redefine
292 1ffb TextOverlay_Options
293 2152 TextOverlay_Stuff
294 21b3 TextOverlay_HighScoreEntry
295 1f8a TextOverlay_Timeout
296 1f9a TextOverlay_Gameover
297 1fa8 TextOverlay_LevelIntro1
298 1fc4 TextOverlay_LevelIntro2
299 1fdd TextOverlay_LevelIntro3
300 2084 TextOverlay_GameCompleted
301 1f8a Heart
302 21ad HiscoreEntryText
303 224a HiscoreLocationsLo
304 2268 HiscoreLocationsHi
305 2286 HiscoreHighlight
306 2289 HiscoreCursorX
307 228a HiscoreCursorY
308 228e loop1
309 359a HighScore
310 229d NoHighscore
311 229f NewHighscore
312 22a2 loop1
313 22b3 HiscoreEntry
314 22b7 loop1
315 23b0 HighscoreText
316 35a0 TextCursor
317 22c2 loop2
318 23d7 PlotHiscoreHighlight
319 22c5 loop1
320 22c9 loop3
321 2406 DeleteHiscoreHighlight
322 22e1 skip1
323 2319 skip9
324 22f2 skip2
325 2301 skip3
326 2312 skip4
327 231c EnterCharacter
328 2325 vector1
329 2392 Cursor2Character
330 235b hsDelete
331 237a hsReturn
332 2353 skip1
333 2345 vector2
334 235a skip1
335 2366 skip1
336 237c loop1
337 2389 loop1
338 23b6 CheatCode1
339 23e0 vector1
340 23fb loop1
341 240a loop1
342 2499 ReservedA
343 249b ReservedX
344 249d ReservedY
345 2fdb CharacterAddressLo
346 2ffc CharacterAddressHi
347 242a loop1
348 24b8 CharBuffer
349 246c skip3
350 245d loop2
351 35ca nlScreen
352 2499 skip4
353 246c loop1
354 2489 skip1
355 24a0 EvenRowFlag
356 247c skip5
357 24ac CharMask
358 248f skip2
359 24c6 loop1
360 2504 EscText
361 2503 EscTemp
362 24e7 loop1
363 24f1 loop1
364 24f5 loop2
365 2528 nl_screen
366 2536 AddBGBuff
367 2542 DestroyNPC
368 301d NPCUltimateIndex
369 257a skip1
370 301e NPC_Activity
371 302a NPC_Progress
372 3036 NPC_ScreenX
373 3042 NPC_ScreenY
374 304e NPC_ScreenXOrigin
375 305a NPC_ScreenYOrigin
376 3066 NPC_Count
377 3072 NPC_Special
378 64b0 ssnpc_Type
379 2586 skip2
380 2b29 SpawnRealtimeNPC
381 25a6 skip1
382 258b loop1
383 2646 NPCActivityVectorLo
384 259d vector1
385 2655 NPCActivityVectorHi
386 35af npcc_TempX
387 25a7 PlotSpriteWithMask
388 35b2 pswm_TempX
389 35b1 SpriteFrame
390 4fb4 gfxSpriteBMPLo
391 4fd8 gfxSpriteBMPHi
392 4ffc gfxSpriteMSKLo
393 5020 gfxSpriteMSKHi
394 5044 gfxSpriteWidth
395 35b3 pswm_TempW
396 5068 gfxSpriteHeight
397 25ca loop2
398 25ce loop1
399 25dd ProcNormal
400 25d2 ProcInverse
401 25e1 ProcContinue
402 2614 RestoreSpriteBG
403 2643 rsbg_RestorationOfX
404 261d RestoreSpriteBG2
405 26c8 RecalcBGBuff
406 262f loop2
407 2633 loop1
408 35d8 nlBgbuff
409 2664 BallRising
410 26f9 BallBounce
411 2746 BallPause
412 278e GrubPeep
413 27d9 GrubMove
414 2870 RainDrop
415 2ba3 EggWasp
416 2dd5 DragonLeft
417 2e1e DragonRight
418 2974 BeeBuzz
419 2a98 Destroy
420 28d9 Spider
421 2973 Triffid
422 2cdb ChannelFairy
423 2d4f ThrownTear
424 269a RecalcScreen
425 29ec PlotNPCInCollisionMap
426 268f CatapultBall
427 2a4b RemoveNPCFromCollisionMap
428 273b BackInLauncher
429 2765 skip1
430 2772 BackToRise
431 27ce OnToGrubMove
432 3066 NPC_Direction
433 27a0 GrubPeepLeft
434 2798 GrubPeepRight
435 27a5 GrubPeepRent1
436 27b7 skip1
437 2b16 FetchCollisionCell
438 2832 FallingGrub
439 281e GrubMoveRight
440 280a GrubMoveLeft
441 283f InvertGrubDirection
442 2847 GrubContinue
443 28b9 RestartRainDrop
444 2a6a CheckForBackgroundInCollisionMap
445 2915 ChangeDirection
446 2922 skip1
447 2942 skip2
448 294e skip1
449 337a XLOC
450 327a SignedSineTable
451 318a BitIndex
452 2a0e FetchCollisionLocAndSizeOfNPC
453 29ef loop2
454 29f2 loop1
455 2a8c NPCCollisionID
456 2a09 skip1
457 2a3a Action2CollisionHeight
458 2a29 Action2CollisionWidth
459 2a4e loop2
460 2a51 loop1
461 2a65 skip1
462 2a6d loop2
463 2a70 loop1
464 2a8b skip2
465 2a86 skip1
466 2a9c loop1
467 2ad4 RemoveExplosion
468 2ad9 loop1
469 307e NPC_SpriteFrame
470 2e1b DestroyDragon
471 2b25 vector1
472 2b32 SpawnDragon
473 2b79 SpawnEggWasps
474 2c1e SpawnFairy
475 2e64 DelayBetweenRRNPC
476 2b78 skip1
477 64b1 FetchNewNPCIndex
478 389d GetRandomNumber
479 2b6e ApproachFromLeft
480 2b63 ApproachFromRight
481 2ba2 skip1
482 2bab skip1
483 2c96 SwarmingWasp
484 2c07 HatchingEgg
485 2bfc ProceedToHatching
486 2c62 ProceedToSwarmingWasp
487 2c61 skip1
488 2c31 skip2
489 2ce1 skip1
490 2d3a skip1
491 2db2 skip4
492 2d76 skip5
493 2d83 skip1
494 2d8f skip2
495 2da5 skip3
496 2dcd skip6
497 67cb RemoveTear
498 2e68 Bitpos
499 2e6f KeyRow
500 2e76 KeyColumn
501 2e7d Option_Sound
502 2e7e Option_Ingame
503 2e7f Option_Input
504 2e80 Option_Screen
505 2e82 ObjectSFX
506 2e8b LowScoreDigitOffset
507 2e8e HighScoreDigitOffset
508 2e91 Character_a
509 2e9b Character_b
510 2ea5 Character_c
511 2eaf Character_d
512 2eb9 Character_e
513 2ec3 Character_f
514 2ecd Character_g
515 2ed7 Character_h
516 2ee1 Character_i
517 2eeb Character_j
518 2ef5 Character_k
519 2eff Character_l
520 2f09 Character_m
521 2f13 Character_n
522 2f1d Character_o
523 2f27 Character_p
524 2f31 Character_q
525 2f3b Character_r
526 2f45 Character_s
527 2f4f Character_t
528 2f59 Character_u
529 2f63 Character_v
530 2f6d Character_w
531 2f77 Character_x
532 2f81 Character_y
533 2f8b Character_z
534 2f95 Character_Exclamation
535 2f9f Character_Question
536 2fa9 Character_Dot
537 2fb3 Character_Heart
538 2fbd Character_Back
539 2fc7 Character_Return
540 2fd1 Character_Seperator
541 308a NPC_SpriteFrame4Activity
542 3096 HeroOffsetsInCollisionMap
543 309a BitMap
544 346a prj_X
545 3472 prj_Y
546 347a prj_XStep
547 3482 prj_YStep
548 348a prj_GFXID
549 3492 ScorePanelSunMoon
550 35a1 ObjectSwapped
551 35a2 SwappedDirection
552 35a6 MapGrubCount
553 35ad ThisOneIsToHold
554 35ae csxy_Temp
555 35b0 pswm_Temp
556 35b6 BeesPresentHere
557 35b7 Honeypot_Found
558 35b8 ThisTrampolenesID
559 35b9 do_X
560 35ba do_Y
561 35bb do_BlockID
562 35bc do_CollisionID
563 35bd ReservedSOBIndex
564 35be AddGraphic
565 35e6 UpdateSunMoon
566 3601 skip1
567 363e EndOfBonusLevel
568 3605 skip2
569 3646 TimeOut
570 3605 UpdateSunMoon_Cont
571 360f loop2
572 361f loop1
573 364e AddScore
574 3652 loop1
575 3661 loop1
576 3681 DisplayScoreDecimalDigit
577 367d skip1
578 36cb vector1
579 3735 DecimalGraphicRow0
580 373f DecimalGraphicRow1
581 3749 DecimalGraphicRow2
582 3753 DecimalGraphicRow3
583 375d DecimalGraphicRow4
584 3767 DecimalGraphicRow5
585 3771 DecimalGraphicRow6
586 377b DecimalGraphicRow7
587 3785 DecimalGraphicRow8
588 378f DecimalGraphicRow9
589 36d2 loop1
590 3730 HighScoreDigits
591 36eb skip1
592 36ed loop1
593 386d skip1
594 6287 PlotBlock2Screen
595 3880 skip1
596 3887 EraseDisplayedObject
597 38cc loop2
598 38d0 loop1
599 38e4 skip2
600 38f8 loop2
601 38fc loop1
602 3908 GraphicBlock00
603 3920 GraphicBlock01
604 3938 GraphicBlock02
605 3950 GraphicBlock03
606 3968 GraphicBlock04
607 3980 GraphicBlock05
608 3998 GraphicBlock06
609 39b0 GraphicBlock07
610 39c8 GraphicBlock08
611 39e0 GraphicBlock09
612 39f8 GraphicBlock0A
613 3a10 GraphicBlock0B
614 3a28 GraphicBlock0C
615 3a40 GraphicBlock0D
616 3a58 GraphicBlock0E
617 3a70 GraphicBlock0F
618 3a88 GraphicBlock10
619 3aa0 GraphicBlock11
620 3ab8 GraphicBlock12
621 3ad0 GraphicBlock13
622 3ae8 GraphicBlock14
623 3b00 GraphicBlock15
624 3b18 GraphicBlock16
625 3b30 GraphicBlock17
626 3b48 GraphicBlock18
627 3b60 GraphicBlock19
628 3b78 GraphicBlock1A
629 3b90 GraphicBlock1B
630 3ba8 GraphicBlock1C
631 3bc0 GraphicBlock1D
632 3bd8 GraphicBlock1E
633 3bf0 GraphicBlock1F
634 3c08 GraphicBlock20
635 3c20 GraphicBlock21
636 3c38 GraphicBlock22
637 3c50 GraphicBlock23
638 3c68 GraphicBlock24
639 3c80 GraphicBlock25
640 3c98 GraphicBlock26
641 3cb0 GraphicBlock27
642 3cc8 GraphicBlock28
643 3ce0 GraphicBlock29
644 3cf8 GraphicBlock2A
645 3d10 GraphicBlock2B
646 3d28 GraphicBlock2C
647 3d40 GraphicBlock2D
648 3d58 GraphicBlock2E
649 3d70 GraphicBlock2F
650 3d88 GraphicBlock30
651 3da0 GraphicBlock31
652 3db8 GraphicBlock32
653 3dd0 GraphicBlock33
654 3de8 GraphicBlock34
655 3e00 GraphicBlock35
656 3e18 GraphicBlock36
657 3e30 GraphicBlock37
658 3e48 GraphicBlock38
659 3e60 GraphicBlock39
660 3e78 GraphicBlock3A
661 3e90 GraphicBlock3B
662 3ea8 GraphicBlock3C
663 3ec0 GraphicBlock3D
664 3ed8 GraphicBlock3E
665 3ef0 GraphicBlock3F
666 3f08 GraphicBlock40
667 3f20 GraphicBlock41
668 3f38 GraphicBlock42
669 3f50 GraphicBlock43
670 3f68 GraphicBlock44
671 3f80 GraphicBlock45
672 3f98 GraphicBlock46
673 3fb0 GraphicBlock47
674 3fc8 GraphicBlock48
675 3fe0 GraphicBlock49
676 3ff8 GraphicBlock4A
677 4010 GraphicBlock4B
678 4028 GraphicBlock4C
679 4040 GraphicBlock4D
680 4058 GraphicBlock4E
681 4070 GraphicBlock4F
682 4088 GraphicBlock50
683 40a0 GraphicBlock51
684 40b8 GraphicBlock52
685 40d0 GraphicBlock53
686 40e8 GraphicBlock54
687 4100 GraphicBlock55
688 4118 GraphicBlock56
689 4130 GraphicBlock57
690 4148 GraphicBlock58
691 4160 GraphicBlock59
692 4178 GraphicBlock5A
693 4190 GraphicBlock5B
694 41a8 GraphicBlock5C
695 41c0 GraphicBlock5D
696 41d8 GraphicBlock5E
697 41f0 GraphicBlock5F
698 4208 GraphicBlock60
699 4220 GraphicBlock61
700 4238 GraphicBlock62
701 4250 GraphicBlock63
702 4268 GraphicBlock64
703 4280 GraphicBlock65
704 4298 GraphicBlock66
705 42b0 GraphicBlock67
706 42c8 GraphicBlock68
707 42e0 GraphicBlock69
708 42f8 GraphicBlock6A
709 4310 GraphicBlock6B
710 4328 GraphicBlock6C
711 4340 GraphicBlock6D
712 4358 GraphicBlock6E
713 4370 GraphicBlock6F
714 4388 GraphicBlock70
715 43a0 GraphicBlock71
716 43b8 GraphicBlock72
717 43d0 GraphicBlock73
718 43e8 GraphicBlock74
719 4400 GraphicBlock75
720 4418 GraphicBlock76
721 4430 GraphicBlock77
722 4448 Block2CollisionValue
723 44c0 Mult240Lo
724 44d7 Mult240Hi
725 44ee HeroGraphicStep
726 44fc HeroBMPGraphicAddressLo
727 4534 Graphic_HeroRight_BMP00
728 4594 Graphic_HeroRight_BMP01
729 45f4 Graphic_HeroRight_BMP02
730 4654 Graphic_HeroRight_BMP03
731 46b4 Graphic_HeroRight_BMP04
732 4714 Graphic_HeroRight_BMP05
733 4e34 Graphic_HeroDeath_BMP00
734 4ef4 Graphic_HeroDeath_BMP01
735 4b94 Graphic_HeroLeft_BMP05
736 4b34 Graphic_HeroLeft_BMP04
737 4ad4 Graphic_HeroLeft_BMP03
738 4a74 Graphic_HeroLeft_BMP02
739 4a14 Graphic_HeroLeft_BMP01
740 49b4 Graphic_HeroLeft_BMP00
741 450a HeroBMPGraphicAddressHi
742 4518 HeroMSKGraphicAddressLo
743 4774 Graphic_HeroRight_MSK00
744 47d4 Graphic_HeroRight_MSK01
745 4834 Graphic_HeroRight_MSK02
746 4894 Graphic_HeroRight_MSK03
747 48f4 Graphic_HeroRight_MSK04
748 4954 Graphic_HeroRight_MSK05
749 4e94 Graphic_HeroDeath_MSK00
750 4f54 Graphic_HeroDeath_MSK01
751 4dd4 Graphic_HeroLeft_MSK05
752 4d74 Graphic_HeroLeft_MSK04
753 4d14 Graphic_HeroLeft_MSK03
754 4cb4 Graphic_HeroLeft_MSK02
755 4c54 Graphic_HeroLeft_MSK01
756 4bf4 Graphic_HeroLeft_MSK00
757 4526 HeroMSKGraphicAddressHi
758 508c gfx_BallRisingBMP0
759 50ad gfx_BallRisingBMP1
760 50ce gfx_BallRisingBMP2
761 50ef gfx_BallBounceBMP0
762 5284 gfx_GrubLeftBMP0
763 52a2 gfx_GrubLeftBMP1
764 5194 gfx_GrubRightBMP0
765 51b2 gfx_GrubRightBMP1
766 51ee gfx_GrubPeepLeftBMP0
767 51d0 gfx_GrubPeepRightBMP0
768 52fc gfx_RaindropBMP0
769 532c gfx_DragonLeftBMP0
770 535e gfx_DragonRightBMP0
771 53f4 gfx_BeeBMPOffset0
772 5409 gfx_BeeBMPOffset1
773 541e gfx_BeeBMPOffset2
774 5433 gfx_BeeBMPOffset3
775 5448 gfx_BeeBMPOffset4
776 545d gfx_BeeBMPOffset5
777 558c gfx_ExplosionBMPFrame0
778 55a4 gfx_ExplosionBMPFrame1
779 55bc gfx_ExplosionBMPFrame2
780 55d4 gfx_ExplosionBMPFrame3
781 55ec gfx_ExplosionBMPFrame4
782 5604 gfx_ExplosionBMPFrame5
783 5634 gfx_WaspEggBMP
784 5660 gfx_WaspHatchBMP
785 568c gfx_WaspBMP
786 5505 gfx_ProjectileOrbBMP
787 54f0 gfx_ProjectileSwordRightBMP
788 5514 gfx_ProjectileSwordLeftBMP
789 5562 gfx_ProjectileHeartBMP
790 5724 gfx_SpiderBMP00
791 5745 gfx_SpiderBMP01
792 57a8 gfx_FairyBMP00
793 57db gfx_FairyBMP01
794 5110 gfx_BallRisingMSK0
795 5131 gfx_BallRisingMSK1
796 5152 gfx_BallRisingMSK2
797 5173 gfx_BallBounceMSK0
798 52c0 gfx_GrubLeftMSK0
799 52de gfx_GrubLeftMSK1
800 520c gfx_GrubRightMSK0
801 522a gfx_GrubRightMSK1
802 5266 gfx_GrubPeepLeftMSK0
803 5248 gfx_GrubPeepRightMSK0
804 5314 gfx_RaindropMSK0
805 5390 gfx_DragonLeftMSK0
806 53c2 gfx_DragonRightMSK0
807 5472 gfx_BeeMSKOffset0
808 5487 gfx_BeeMSKOffset1
809 549c gfx_BeeMSKOffset2
810 54b1 gfx_BeeMSKOffset3
811 54c6 gfx_BeeMSKOffset4
812 54db gfx_BeeMSKOffset5
813 561c gfx_DefaultMask2x12
814 56ac gfx_WaspEggMSK
815 56d8 gfx_WaspHatchMSK
816 5704 gfx_WaspMSK
817 553e gfx_ProjectileOrbMSK
818 5529 gfx_ProjectileSwordRightMSK
819 554d gfx_ProjectileSwordLeftMSK
820 5577 gfx_ProjectileHeartMSK
821 5766 gfx_SpiderMSK00
822 5787 gfx_SpiderMSK01
823 580e gfx_FairyMSK00
824 5841 gfx_FairyMSK01
825 5874 Stormlord_Map
826 5874 stormlord_map
827 6174 Stormlord_Map_End
828 617d loop1
829 71ae sfx_Status
830 718c ay_Volume
831 61e7 InitialiseScreenSpecificNPC
832 61b0 loop2
833 61b9 loop1
834 6228 CheckBlock4NPC
835 6256 CheckBlock4Object
836 62ec PlotBlock2BGBuff
837 6319 PlotBlock2CMAP
838 61e9 loop1
839 620f NPCScreenSpecificLevelID
840 61ff skip3
841 61fb skip1
842 6216 NPCScreenSpecificMapX
843 6200 skip2
844 621c NPCScreenSpecificSetupVectorLo
845 620c vector1
846 6222 NPCScreenSpecificSetupVectorHi
847 64a5 SetupFairies
848 6491 SetupDragon
849 649c SetupEggwasp
850 622c loop1
851 6244 NPCBlockTrigger
852 6235 skip1
853 624a NPCBlockInitialiseVectorLo
854 6241 vector1
855 6250 NPCBlockInitialiseVectorHi
856 6366 SetupSpider
857 639d SetupBall
858 63c6 SetupBees
859 640a OverrideBeeOrigin
860 6423 SetupRaindrops
861 6454 SetupGrub
862 625a loop1
863 6272 ObjectBlockTrigger
864 6263 skip1
865 6279 ObjectBlockInitialiseVectorLo
866 626f vector1
867 6280 ObjectBlockInitialiseVectorHi
868 633a InitDoor
869 633a InitTrampolene
870 633a InitKey
871 633a InitHoneypot
872 633a InitUmbrella
873 633a InitShoes
874 633a InitFairy
875 62bf CalcBlockAddress
876 62aa loop2
877 62ac loop1
878 6302 loop2
879 6304 loop1
880 6331 loop1
881 6394 skip1
882 6395 Mult6
883 639a vector1
884 63c5 skip1
885 6409 skip2
886 63e5 skip1
887 63ea loop1
888 6425 loop1
889 6453 skip1
890 6490 skip1
891 64ba skip2
892 64c1 skip1
893 64c2 HeroNPCCollisionDetected
894 6516 HeroControlContinue
895 64de skip1
896 6be5 DeathSequence
897 64e9 skip2
898 6506 loop1
899 6513 skip1
900 65f9 JumpPhase
901 658c DealWithJumpMoves
902 66e1 CheckBelowInCollisionMap
903 654a skip1
904 6cda DeleteHero
905 6528 loop1
906 6544 skip2
907 653f skip4
908 6558 skip3
909 66ac JumpUp
910 6561 skip1
911 65fa MoveLeft
912 656a skip1
913 6649 MoveRight
914 6573 skip1
915 66c0 HeroFire
916 658b skip2
917 6586 skip4
918 6df5 SpawnOrb
919 65f8 JumpStep
920 65a4 vector1
921 670c CheckHorizontalsInCollisionMap
922 65bf StopJump
923 65c4 Rising
924 65c4 skip3
925 65b7 loop9
926 65cd skip2
927 65d6 skip1
928 65df skip1
929 65f7 skip2
930 65f2 skip4
931 6646 skip3
932 673c CheckLeftInCollisionMap
933 6645 skip1
934 6615 skip5
935 6623 skip2
936 6632 NoByteMovement
937 6691 CheckFootDown
938 67fc ExitLeft
939 668e skip4
940 6733 CheckRightInCollisionMap
941 668d skip1
942 6664 skip5
943 6670 skip2
944 6684 skip3
945 681d ExitRight
946 66ab skip1
947 66a6 FootDown
948 66b7 skip1
949 66cb skip2
950 66ca skip1
951 66d8 skip3
952 6e77 SpawnHeart
953 66db skip4
954 6e36 SpawnSword
955 6708 LastSafeX
956 6707 skip1
957 6709 ReEntryPointX
958 670a ReEntryPointMapX
959 670b ReEntryPointY
960 6731 skip3
961 6721 loop1
962 672a skip1
963 6732 skip2
964 6777 ProcessCollision
965 6740 CheckVerticalsInCollisionMap
966 676e skip1
967 6776 skip2
968 6781 skip1
969 6788 skip2
970 6793 skip11
971 67c7 skip10
972 679a skip3
973 67a1 skip8
974 6869 ActivateLedgeDestruction
975 67ac skip9
976 67c6 skip4
977 67b3 skip5
978 686a SwapObject
979 67b8 skip6
980 69aa FreeFairy
981 67bf skip7
982 695d CheckDoor
983 6a68 HitTrampolene
984 67f4 skip1
985 681c skip1
986 683e skip1
987 683f CheckRepositionBees
988 6868 skip1
989 684f skip2
990 685a vector1
991 686d loop1
992 6876 skip1
993 68e1 skip2
994 6894 skip5
995 68c4 skip4
996 6942 InitiateBeesJourney
997 68fa skip3
998 6a2e RemoveObjectFromList
999 6905 loop1
1000 6a66 TempX
1001 6a62 ObjectDeletionYOffset
1002 6a5e ObjectDeletionXOffset
1003 6931 skip1
1004 69a9 skip2
1005 6969 loop1
1006 6972 skip1
1007 6a67 Purging_ObjectIndex
1008 69fb Remove2x2Blocks
1009 69af loop1
1010 69b8 skip1
1011 69ed skip1
1012 69fd loop1
1013 6a5a skip1
1014 6a84 skip6
1015 6aa3 skip5
1016 6a86 loop1
1017 6a9c skip4
1018 6a98 skip1
1019 6a9d skip2
1020 6aac skip3
1021 6ab2 loop1
1022 6acd HeroAtTop
1023 6ae8 skip2
1024 6af0 skip1
1025 6afd loop1
1026 6b06 skip1
1027 6b17 skip2
1028 6b31 loop2
1029 6b33 loop1
1030 6b5f MovingStarfieldLeft
1031 6b53 MovingStarfieldRight
1032 6b68 skip1
1033 6b9d skip4
1034 6baf skip2
1035 6bb9 skip3
1036 6bdf skip1
1037 6c14 skip1
1038 6bf2 loop1
1039 6c0b skip2
1040 6c06 skip4
1041 6c5b GameOver
1042 9c40 RestoreHero2SafeZone
1043 6c52 loop1
1044 6c94 loop2
1045 6c96 loop1
1046 6ca5 skip1
1047 6ca9 skip2
1048 6cf1 loop2
1049 6cf3 loop1
1050 6d04 CheatCode2
1051 6d54 IRQDriver
1052 6de5 IRQ_A
1053 6de7 IRQ_X
1054 6de9 IRQ_Y
1055 6d77 loop1
1056 6d9e skip1
1057 6db6 skip1
1058 6db3 skip2
1059 9bb3 ReadIJK
1060 9b8a ReadPASE
1061 6dca skip1
1062 6dde skip1
1063 6ddb PlayMusic
1064 70f0 sfx_ScriptEngine
1065 803e MusicIRQ
1066 6de4 skip1
1067 6dec ProjectileType_XStep
1068 6def ProjectileType_YStep
1069 6df2 ProjectileType_GFXID
1070 6e9d PerformProjectileCommonChecks
1071 6e35 skip2
1072 6e16 ProjectileLeft
1073 6e06 ProjectileRight
1074 6e23 skip1
1075 6e76 skip2
1076 6e57 ProjectileLeft
1077 6e42 ProjectileRight
1078 6e69 skip1
1079 6e9c skip2
1080 6eac skip1
1081 6eab skip2
1082 6eae FetchNewProjectileIndex
1083 6eb7 skip2
1084 6ebd skip1
1085 6f05 skip1
1086 6ec3 loop1
1087 6ffc DeleteProjectile
1088 6ed0 skip2
1089 6f06 DestroyProjectile
1090 6fd2 CheckFireCollision
1091 6eff skip3
1092 6f30 HitNPC
1093 7017 PlotProjectile
1094 6f2c skip1
1095 6f95 vector1
1096 6f98 MakeFairyShedATear
1097 6fc6 NPC_ExplosionsNeeded
1098 6f6d loop1
1099 6fa1 vector2
1100 6fc3 skip1
1101 6fe7 vector1
1102 6ff9 skip1
1103 6ffa skip2
1104 7029 PackedDataAddressLo
1105 7520 Storm1_pac
1106 7920 Storm2_pac
1107 7cbd Storm3_pac
1108 702c PackedDataAddressHi
1109 704c _file_unpack
1110 7052 unpack_loop
1111 7061 end_reload_mask
1112 705e skip
1113 7085 back_copy
1114 7063 write_byte
1115 706d skip
1116 7071 _UnpackEndLoop
1117 707c skip
1118 70ad copy_loop
1119 70eb vector1
1120 70ed vector2
1121 71dc sfx_PrimaryIndex
1122 71b4 sfx_ScriptAddressLo
1123 71f0 sfx_AddressLo
1124 71c8 sfx_ScriptAddressHi
1125 71f3 sfx_AddressHi
1126 7187 ay_PitchHi
1127 71f6 sfx_Index
1128 71b1 sfx_PlayPeriod
1129 70f2 loop2
1130 7140 skip1
1131 7102 skip2
1132 710c loop3
1133 7116 loop1
1134 71fc sfxValueThreshhold
1135 720d sfxCodeBytes
1136 721e sfxCodeVectorLo
1137 713b vector1
1138 722f sfxCodeVectorHi
1139 7143 SendAYBank
1140 7145 loop1
1141 7184 ay_Bank
1142 8082 ayVolumeFlag
1143 715d skip2
1144 715b skip3
1145 7192 ayr_Bank
1146 7180 skip1
1147 71a0 ay_RegisterID
1148 7184 ay_PitchLo
1149 718a ay_Noise
1150 718b ay_Status
1151 718f ay_EGPeriodLo
1152 7190 ay_EGPeriodHi
1153 7191 ay_Cycle
1154 7192 ayr_PitchLo
1155 7195 ayr_PitchHi
1156 7198 ayr_Noise
1157 7199 ayr_Status
1158 719a ayr_Volume
1159 719d ayr_EGPeriodLo
1160 719e ayr_EGPeriodHi
1161 719f ayr_Cycle
1162 7421 Script_Killed
1163 7430 Script_FireOrb
1164 7438 Script_FireSword
1165 7441 Script_FireHeart
1166 746f Script_Launcher
1167 7463 Script_CollectKey
1168 7488 Script_RainDrop
1169 747c Script_FreeFairy
1170 749a Script_Trampolene
1171 74af Script_Door
1172 74ba Script_Footstep
1173 7491 Script_Spider
1174 74bf Script_Bees
1175 74bf Script_Explosion
1176 74c7 Script_GameOver
1177 74e3 Script_LevelComplete
1178 7451 Script_CollectUmbrella
1179 7457 Script_CollectHoney
1180 745d Script_CollectBoots
1181 74f5 Script_Starfield
1182 71f9 sfx_Counter
1183 7240 sfxcom_SetChannel
1184 7243 sfxcom_SetChannelFlags
1185 728d sfxcom_SetPitch
1186 72f0 sfxcom_SetVolume
1187 72f6 sfxcom_Play
1188 7308 sfxcom_End_
1189 732d sfxcom_Jump
1190 7344 sfxcom_AdjustVolume
1191 7377 sfxcom_LoopOnVolume
1192 738d sfxcom_LoopOnCounter
1193 739c sfxcom_SetNoise
1194 73a0 sfxcom_SetEnv
1195 73ac sfxcom_TriggerCycle
1196 73bd sfxcom_AdjustPitch
1197 740a sfxcom_End
1198 729f sfxcom_SetNote
1199 7410 sfxcom_SetCounter
1200 7272 StatusCode
1201 7261 vector2
1202 726b vector1
1203 728a StatusBitMask4Channel
1204 7298 WriteAsPitch
1205 72aa WriteAsNote
1206 72ad loop1
1207 72c1 vector2
1208 72e4 BasePitchHi
1209 72d1 vector1
1210 72d8 BasePitchLo
1211 72cc skip1
1212 72c5 loop2
1213 7301 skip1
1214 7314 skip1
1215 731e skip2
1216 7328 skip3
1217 7358 TwosCompliment32
1218 7351 vector1
1219 738b AbortLoop
1220 7384 PerformLoop
1221 73b9 EGWaveCode
1222 73cd skip1
1223 73e0 Negative12BitPitchStep
1224 73f5 Positive12BitPitchStep
1225 73d0 skip2
1226 73d9 vector1
1227 73e8 vector2
1228 7403 skip3
1229 741c skip1
1230 7433 lblLoop1
1231 743c lblLoop1
1232 7443 lblLoop1
1233 7466 SwapItemRent
1234 746a lblLoop0
1235 7476 lblLoop1
1236 747e lblLoop1
1237 7493 lblLoop1
1238 74a2 lblLoop1
1239 74b5 lblLoop1
1240 74c2 lblLoop1
1241 74d8 lblLoop1
1242 74e5 lblLoop1
1243 7501 lblLoop0
1244 7502 lblLoop1
1245 750c lblLoop2
1246 83eb Stormlord_Music
1247 8189 ProcList
1248 8090 ProcMusic
1249 8041 SendAY
1250 8043 loop1
1251 82b7 ayw_Bank
1252 805b skip2
1253 8059 skip3
1254 807e skip1
1255 809d ProcSound
1256 8139 ProcPattern
1257 809f loop1
1258 80e4 skip1
1259 82cd OrnamentID
1260 80bd loop2
1261 82d0 OrnamentIndex
1262 80db skip2
1263 80d0 skip6
1264 82ea PitchTableLo
1265 836a PitchTableHi
1266 8126 skip3
1267 810d loop3
1268 811d vector1
1269 82b7 ayw_PitchLo
1270 82ba ayw_PitchHi
1271 8138 skip4
1272 8144 skip4
1273 8184 skip3
1274 815a loop1
1275 8164 skip2
1276 8166 loop2
1277 81b7 PatternRangeThreshhold
1278 816f skip1
1279 81c3 PatternRangeCommandLo
1280 817f vector1
1281 82dd PatternRangeCommandHi
1282 81b6 AvoidList
1283 8195 skip1
1284 8195 ProcList2
1285 82dc prcSample
1286 81d0 prcCycle
1287 81dd prcNote
1288 820a prcRest
1289 8233 prcVolume
1290 823e prcEffect
1291 825d prcOrnament
1292 827c prcCommand
1293 8296 prcLongRowRest
1294 82a0 prcShortRowRest
1295 82c7 CycleCode
1296 82c4 ayw_Cycle
1297 8214 NoteDisableEffect
1298 8229 NoteDisableOrnament
1299 8228 skip1
1300 82d3 RealVolume
1301 8287 skip1
1302 82a5 CommandVectorLo
1303 8293 vector1
1304 82ac CommandVectorHi
1305 82b3 prcCom_TriggerOut
1306 82dc prcCom_Pitchbend
1307 82dc prcCom_SlideUp
1308 82dc prcCom_SlideDown
1309 82dc prcCom_SampleType
1310 82dc prcCom_CopyLeftSibling
1311 82ca OrnamentMask
1312 83ea EndOfPlayer
1313 9b76 CheatCode5
1314 9c1f JoystickTemp
1315 9bad RestoreDDRA
1316 9c04 ManipulateBits
1317 9be6 ReadTelestrat
1318 9c20 GenericBitManip
1319 9c0d CheatCode4
1320 9c42 loop1
1321 9c69 LevelID_SafePosition
1322 9c65 skip3
1323 9c54 skip2
1324 9c97 MapX_SafePosition
1325 9c58 skip1
1326 9cc4 HeroX_SafePosition
1327 9cf1 HeroY_SafePosition
1328 9c65 loop2
1329 9d3d skip1
1330 9d2d rent1
1331 9d47 TimeLimit
1332 9d7e loop1
1333 9d8b Himem
1334 9d8c TopOfMemory
1335 a000 HiresScreen
1336 b770 ScorePanelArea
1337 b770 ScorePanel

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