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Revision 306

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Author: Chema
Date: Tue Mar 16 12:27:23 2010 UTC (10 years ago)
Changed paths: 2
Log Message:
Added new version of music (the old one with EG effects is inside #ifdef 0) Also tweaked obj3d.s so the max distance for drawing a ship is ignored, and added when drawing the two pixels. This seems to correct the bug where distant ships fire at a even more distant target, and lasers went in the wrong direction (due to vertex not being projected). Seems to work, I hope I did not break anything in the process.

Changed paths

Path Details
Directoryusers/chema/TINE/music.s modified , text changed
Directoryusers/chema/TINE/oobj3d/obj3d.s modified , text changed

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